Task Search Updates: New Basics and Guides Help Players Find What’s Next

Task Search is being organized around a set of structured checklists and guide categories, giving players a clearer map of what to do next—whether they’re brand-new to the game or trying to tighten up their build, progression route, and day-to-day systems. The layout splits content into “Basics” and “Guides,” and then further breaks those down into practical subtopics that cover everything from early leveling to crafting workflows and endgame-style activities.

Checklists that mirror real player priorities

The checklist structure is built to match how most players approach a new or returning account. Instead of presenting a single, flat list of articles, it groups topics into two layers: foundational knowledge under “Basics,” and deeper, step-by-step reference guides under “Guides.” Within “Basics,” the categories are split into four core pillars—covering how to start playing, how to handle quests and combat, how to think about both PvE and PvP, and how the economy and crafting loop ties into progression.

  • Basics
    • Getting Started
    • Questing & Combat
    • PVE & PVP
    • Economy & Crafting
  • Guides
    • Tortage: Levels 1-20
    • Mage
    • Destiny Walkthrough: Priest
    • Destiny Walkthrough: Rogue
    • Destiny Walkthrough: Soldier
    • Introduction to Crafting
    • Beginner Crafting Guide
    • Basic Harvesting Guide
    • Artistry Guide
    • Spellweaving
    • Battlekeep
    • Mount Guide

Why this task structure matters for players

From a usability standpoint, this arrangement reduces the “where do I begin?” problem. Players can filter their learning path by intent: do they need onboarding and combat basics, or are they looking for class and progression walkthroughs? The presence of both PvE and PvP under the “Basics” umbrella also suggests the checklist is designed for accounts that will split time between cooperative/solo content and competitive play, rather than treating one mode as the default.

Meanwhile, the inclusion of multiple crafting-related items—an introduction, a beginner guide, harvesting basics, and an artistry-focused explanation—signals a systematic approach to the game’s economy. Instead of assuming players can figure out crafting on their own, the checklist implies a staged learning curve that starts with fundamentals and moves toward more specialized techniques.

  • It mirrors how players actually progress: learn the basics, then follow guided paths for specific milestones.
  • It supports both PvE and PvP expectations early, rather than isolating those topics later.
  • It separates early leveling guidance (Tortage through levels 1–20) from class/destiny walkthroughs.
  • It treats crafting as a multi-step system, highlighted by introduction, beginner instructions, harvesting, and artistry.

Top guide sections and the “what’s next” navigation

The interface also defines “Top Guide Sections” with two primary groupings: “Basics” and “Guides.” This matters because it clarifies the mental model for browsing—players are not just searching a library; they’re moving through a curated pathway. In addition, there’s a dedicated prompt labeled “Up Next: Basics,” positioning the onboarding layer as the next logical step after the initial search experience.

There are also repeated structural categories that reinforce the same four core pillars—Getting Started, Questing & Combat, PvE & PvP, and Economy & Crafting—suggesting the system is intentionally consistent across the task search and guide navigation flow.

What’s included in the full guide list

Beyond the checklist framework, the guide set enumerates the same key learning tracks and walkthroughs in a single consolidated view. That includes a clear early-game route (Tortage: Levels 1-20), class-oriented learning (Mage), and multiple destiny walkthrough paths (Priest, Rogue, Soldier). It also contains a sequence of crafting education items (Introduction to Crafting, Beginner Crafting Guide, Basic Harvesting Guide, and Artistry Guide), plus a dedicated topic for Spellweaving.

Finally, the list rounds out progression and world systems with Battlekeep and a Mount Guide, covering both practical gameplay loops and longer-term account mobility options. Even though the headings shown in the source are minimal, the included titles outline a complete “learn-to-play” path: start, fight, choose a destiny, understand crafting and harvesting, then expand into specialized mechanics like spell-based weaving and content-focused activities like Battlekeep.

  • Getting Started
  • Questing & Combat
  • PVE & PVP
  • Economy & Crafting
  • Tortage: Levels 1-20
  • Mage
  • Destiny Walkthrough: Priest
  • Destiny Walkthrough: Rogue
  • Destiny Walkthrough: Soldier
  • Introduction to Crafting
  • Beginner Crafting Guide
  • Basic Harvesting Guide
  • Artistry Guide
  • Spellweaving
  • Battlekeep
  • Mount Guide

At the bottom of the page structure, there are also placeholders for player feedback and navigation support: “Was this guide helpful?” and “In This Guide.” These elements indicate the system is meant to be responsive to how useful players find the content, while also signaling that the guide may contain an in-page outline or section list under “In This Guide.”

Marcus Chen is a gaming journalist and industry reporter with more than 10 years of experience. He covers releases, announcements, and trends across PC, PlayStation, Xbox, and Nintendo, and keeps a close eye on the indie scene and esports. Previously an editor at several gaming publications, he now writes news, reviews, and breakdowns of major industry moments—from big showcases to updates on popular titles. His work is aimed at players who want a clear, fast read on what happened and why it matters.