Claim These 4 Itch.io PC Games for Free Before July 6 Ends

PC players have a limited window to claim and permanently keep four games for free: Larger Than Light, Tim-Tim 2: The Almighty Gnome, Path Defenders, and Wraithmind. July’s free-to-keep lineup hasn’t been especially standout so far, but this itch.io drop is a solid chance to add new PC titles to your library without spending a cent.

Key takeaways

  • You can claim four specific PC games on itch.io and keep them for free until July 6.
  • These freebies are not tied to Steam’s free-to-keep program or the Epic Games Store weekly giveaway schedule.
  • Claims must be completed by visiting the developers’ itch.io pages and downloading directly to your PC.
  • You’ll need a free itch.io account to claim the games.
  • There’s an optional donation step during the download flow, with a way to bypass it.

Claim 4 Games on itch.io and Keep Them Forever

  1. Larger Than Light on itch.io — narrative-driven puzzle game
  2. Tim-Time 2: The Almighty Gnome on itch.io — 2D Metroidvania
  3. Wraithmind on itch.io — isometric turn-based sci-fi RPG
  4. Path Defenders on itch.io — 3D action tower-defense RPG

All four titles can be claimed and kept for free on itch.io until July 6. To get them, you’ll need to create (or log into) a free itch.io account first. The download process includes an optional donation prompt for the creators. If you’d rather skip contributing, you can choose the option that says “No thanks, just take me to the downloads” when that donation page appears.

With the exception of Path Defenders, which is still in active development, the other games have already launched on Steam. Among them, Tim-Tim 2 has earned positive reviews from players.

Free Game Giveaways

Don’t forget to track additional July 2026 free game offers across major storefronts and subscription services, including Steam, Amazon Prime Gaming, Epic Games Store, Game Pass, and PS Plus.

Marcus Chen is a gaming journalist and industry reporter with more than 10 years of experience. He covers releases, announcements, and trends across PC, PlayStation, Xbox, and Nintendo, and keeps a close eye on the indie scene and esports. Previously an editor at several gaming publications, he now writes news, reviews, and breakdowns of major industry moments—from big showcases to updates on popular titles. His work is aimed at players who want a clear, fast read on what happened and why it matters.