Destiny 2’s New Monument of Triumph Weapon Deletes Bosses—But Meta Risks It
A Destiny 2 player has posted clip after clip showing just how hard a brand-new Monument of Triumph weapon can hit—enough to wipe bosses with ease. At the same time, Destiny 2 is moving into its end-of-service stretch, which means the game won’t be getting the usual stream of updates, new content, or patch work. Players should expect servers to stay online, but the “ever-changing meta” will effectively go quiet.
That shift comes with a rough note from Bungie’s official communications: next week’s TWID post and a hotfix have been delayed, and no replacement date has been set. It’s a clear signal that whatever is coming next will be mostly changes-by-absence rather than changes-by-design.
Quick scan: what the community is reacting to
- A Destiny 2 player shared footage highlighting strong boss-destroying performance from a new Monument of Triumph weapon.
- Destiny 2 is entering end-of-service, with servers staying up but no content updates or patches.
- Bungie said next week’s TWID and a hotfix were delayed, with no new date announced.
- Bungie also cut hundreds of developers and cited Destiny 2 for the decision, despite Steam Platinum sales status and millions of players.
- The game reportedly has no active developers, and QA testing appears to have been affected as well, meaning some bugs may never be fixed.
- A silver lining: once players get meta weapons, they may be able to keep using them indefinitely.
- A separate player claim shows a broken build clearing endgame Raid encounters solo.
Layoffs are part of the larger picture here. Bungie said it let go of hundreds of development staff and pointed to Destiny 2’s long-term performance, even while the title has held Platinum status on Steam and has pulled in millions of players overall. The end result, based on the current situation, is that there are no active developers on the game and it appears the QA testing team has been cut too, so existing problems may linger without a fix.
Even with that bleak outlook, players who care about “meta” gear may end up benefiting in a different way: if the weapon ecosystem isn’t being shaken up by new patches, the strongest options you earn now should remain usable for a long time. In other words, the chase could slow down, but the toys you already have won’t be quietly nerfed into irrelevance.
Solo Raid clear spotted
While the community debates what the end-of-service period means for balance, another player has surfaced a different kind of flex. A Destiny 2 player says they found and shared a broken setup that can clear endgame Raid encounters entirely solo, turning what’s usually a coordinated, mechanics-heavy experience into something far more manageable.
Destiny 2’s Threat Level God Roll is Already Meta
One of the biggest damage stories right now centers on a “god roll” Threat Level—shared in a video by the creator NAPainter_ on Twitter. The legendary shotgun Threat Level is back in the spotlight because it was reintroduced to Destiny 2’s loot pool for Pantheon 2.0, putting it back in the conversation as a top-tier choice.
The roll showcased revolves around Cascade Point and All-Star on the same Threat Level copy. Those perks set up a synergy with the Encrypted Data Disk Artifact, specifically Kinetic Synthesis and Kinetic Rupture, letting NAPainter_ keep damage amplified reliably while staying in a shotgun rhythm.
Threat Level is a Kinetic shotgun, and—per the setup—it’s the only one in the game that can roll with both Cascade Point and All-Star at the same time. NAPainter_ leans into Kinetic Synthesis to maintain the 35% damage boost from All-Star essentially whenever needed, which is the core reason this combination plays so consistently.
Identify the silhouettes before time runs out.
Arcane Embrace and the team-buff stack
The second weapon NAPainter_ uses is Arcane Embrace, an Arc heavy burst shotgun that’s obtainable from Festival of the Lost Weapon Engrams in the Tower at the Tenet of Bravery. Arcane Embrace was added as part of the Monument of Triumph weapons, and because the obtainable pool is described as small, players can reportedly get one without too much trouble.
In the clip, the Arcane Embrace is rolled with Fourth Time’s the Charm and Aggregate Charge. It’s used not just as extra DPS, but also to make it easy to proc Threat Level’s Cascade Point, since Arcane Embrace fires two bullets per shot cycle. With additional support—Well and Divinity—plus NAPainter_ firing Needlestorm and Finality’s Auger, the setup is claimed to reach 8,400 DPS.
NAPainter_ also suggests the damage ceiling may be even higher on Titan, largely because of stronger damage-focused Supers like Twilight Arsenal or Thundercrash. The overall claim is that the Monument of Triumph Artifact pieces, Threat Level, Arcane Embrace, and supporting elements combine into something “incredibly busted,” with the expectation that all classes can adapt the core idea.
For example, Hunters can reportedly run Blade Barrage, Deadfall, or Silence and Squall to match the same burst-and-amplify pattern, while still keeping the Threat Level package doing what it does best.
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There’s another note in the build discussion: Finality’s Auger isn’t required. Players could swap to a different Exotic such as Anarchy, which is said to deliver similar damage while being easier to acquire. The trade-off is that Threat Level itself only comes from Pantheon, so players will need to farm the shotgun if they want this exact weapon.
As for getting farming done, the good news is that the Morgeth cheese method is still available. The boss can be thrown off the map using Finishers, which keeps the grind moving even if you’re chasing a very specific roll.


