ConcernedApe Confirms a New Stardew Valley Release for January 2027

Stardew Valley fans are getting yet another official drop to look forward to this winter, and it’s likely to surprise a lot of people—not because it’s “bad,” but because it’s so delightfully specific. While many players are still waiting to see what lands in the 1.7 update, including more content and romance options, developer ConcernedApe continues to expand the world of Pelican Town beyond the screen by taking the series into the real-world crafting space.

This announcement continues a steady stream of official Stardew Valley merchandise and companion books. The Stardew Valley Cookbook was a standout hit with players, and this new project—a crochet-focused book—comes from the same publisher, Random House Worlds. ConcernedApe says fans should expect the same careful attention to quality that helped make the cookbook succeed, only now the spotlight shifts away from cooking recipes and toward handmade keepsakes inspired by the game’s cozy charm.

In the wider genre, a new Stardew Valley-like farming simulator with a supernatural edge has also been making waves, landing on the side of strong, positive reviews.

Stardew Valley Getting an Official Crochet Book in January

The Official Stardew Valley Crochet Book is scheduled to release on January 26, 2027, with pre-orders available right now. The book features 25 crochet patterns, designed so crafters can mix and match variations to produce more than 45 distinct amigurumi projects. Those range from beginner-friendly builds to designs aimed at more experienced hands.

  • 25 crochet patterns with variations that support more than 45 projects
  • Patterns geared toward both beginners and advanced crafters
  • Projects inspired by Junimos, Slimes, Eggs, Geodes, Parsnips, the Galaxy Sword, Lucky Purple Shorts, and more
  • Multiple chicken color options
  • Seasonal Junimo Huts and other customizable creations
  • Original illustrations, character notes, and crafting tips
  • Pre-orders are available now

Identify the cover art while scratching off as little foil as possible.

Rather than trying to be a strict, character-for-character recreation, the crochet book leans into the same soothing vibe that defines Stardew Valley. Players can crochet charming collectibles like Slimes and Eggs, as well as decorative Junimos, complete with their own seasonal Junimo huts. For those looking for a bigger challenge, the book also includes more iconic items such as the Mermaid Pendant. Even the farm animals get plenty of customization, with options that let fans design their own personalized chicken coop setups.

  • via ConcernedApe

The broader point of this announcement is just how far Stardew Valley has grown beyond its origins as an indie breakout. Between board games, concerts, the official cookbook, a growing catalog of merchandise, and now a full crochet collection, Pelican Town has evolved into something closer to a lifestyle brand than a typical game tie-in. The farming sim has already been around for years, but it still holds the kind of cultural momentum that keeps it at the center of community conversations. It’s also continued inspiring other games in the genre, while the original farming simulator keeps finding new ways to engage its audience—at the same time that ConcernedApe continues work on Haunted Chocolatier.

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For long-time Stardew Valley players, this feels like an easy add-on to the collection—especially for anyone who wants a new hobby rather than another patch note to chase. Whether you’re an experienced crocheter or just curious where to start, the book appears built to capture the same relaxing appeal that made Stardew Valley such a phenomenon in the first place. And with more than 45 projects to make, there’s plenty of room for fans to keep busy well beyond the first sitting.

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Marcus Chen is a gaming journalist and industry reporter with more than 10 years of experience. He covers releases, announcements, and trends across PC, PlayStation, Xbox, and Nintendo, and keeps a close eye on the indie scene and esports. Previously an editor at several gaming publications, he now writes news, reviews, and breakdowns of major industry moments—from big showcases to updates on popular titles. His work is aimed at players who want a clear, fast read on what happened and why it matters.