God of War Laufey Might Finally Explain the Horn That Summoned Jormungandr

God of War Laufey is shaping up to be one of the most talked-about announcements of the year, and it may finally tackle a question that’s been hanging over the series since 2018’s God of War: who actually blew the horn to bring Jormungandr into the scene? That moment has lingered in the minds of players for years, and it’s easy to see why. While God of War Laufey is pushing the franchise into a brand-new chapter with Faye as the focus, it still feels like the perfect opportunity to address one of the biggest lingering mysteries from Kratos and Atreus’ Norse journey.

In this installment, the story sends players to the Everywhen, an afterlife space reserved for dead gods. That setting doesn’t just add atmosphere—it creates major narrative flexibility. Even more interesting is the implication that Faye’s storyline runs alongside the events of Kratos and Atreus’ timeline. If Faye can somehow make contact with the Norse world while trapped in the Everywhen, then it’s not impossible that she’s been quietly guiding and observing Atreus and Kratos for a long time.

By placing God of War Laufey inside the Everywhen—effectively the gods’ afterlife—the game opens the door for a wide range of returning deceased deities from across the franchise.

God of War 2018’s Horn Mystery May Never Be Solved, But God of War Laufey Holds a Lot of Promise

In the first Norse God of War title, the horn is blown by a force you never see. The sound triggers Jormungandr to shift and reposition, and that movement is what ultimately prevents him from becoming a roadblock for Kratos. It’s a huge beat in God of War, but the game never explains who made the move to help Kratos in that critical moment. Naturally, that omission has fueled plenty of speculation about the identity of the unseen helper.

Choose cover art to complete the equations.

A Look at Some of God of War’s Most Popular Horn Theories

  • Kratos blowing the Gjallarhorn in Ragnarok could ripple backward through space and time, with the sound echoed in the past during the first game.
  • Baldur blowing the horn as a method to locate Kratos and Atreus.
  • Atreus from the future blowing the horn.
  • Angrboda being behind it, since she’s closely tied to the lore surrounding Jormungandr.

These are all plausible ideas, but director Cory Barlog has stayed intentionally quiet about who is responsible for blowing the horn. God of War Laufey doesn’t necessarily need to resolve every mystery raised across the last two Norse entries, but the horn question is one that fans have been waiting on for a long time.

God of War Laufey has also indicated that Mongolian and Egyptian mythologies will be part of the mix, with confirmed antagonists Begtse and Sekhmet. Since both of those figures are war-centered deities within their respective pantheons, it raises the question of whether the game’s roster will lean heavily toward war gods overall.

It’s also possible that Barlog simply enjoys the kind of debate and theorycrafting this mystery has sparked. Some players and designers treat unresolved questions as part of the fun, and maybe God of War Laufey is leaning into that approach. Still, the direction of the story feels ready-made for strange, beyond-the-veil narrative threads—potentially setting up a trilogy that’s even more emotionally heavy than fans might expect.

God of War Laufey’s Everywhen Sets the Stage to Finally Get Answers About the Horn

Because God of War Laufey isn’t a prequel and instead runs alongside the other Norse games’ timelines, it creates an opening for moments where the boundary between worlds thins out. That could allow Faye to perceive where Kratos and Atreus are during their journey. One of the strongest reasons to believe this might be happening is tied to Faye’s vision of Kratos while she’s in the Everywhen. It could be nothing more than an illusion triggered by the shock of being in a new realm—but there’s also the alternative possibility that Kratos’ spirit is shifting into the Everywhen to help her.

This idea fits the series’ current direction, too. Recent God of War entries have leaned hard into the mind-bending magic of Norse mythology, so the concept of cross-realm contact isn’t as far-fetched as it might sound at first. Based on what players have seen in the first two Norse games, Kratos doesn’t appear to understand any of this is taking place—so he can’t simply show up in the Everywhen whenever he wants. Still, the relationship between Kratos and Faye as husband and wife could be so enduring that they remain connected in a deeply mystical way, even after death separates them physically.

Faye will be joined by two new side characters: Phranque, a gelatinous cube, and Rue, a pair of ribbons attached to a magical sword that is stuck inside Phranque. Even before the game’s story details fully land, there are already theories that the trapped sword might be the legendary Excalibur.

Faye, however, seems to understand both realms now. If a vision of Kratos can manifest in the Everywhen, then it suggests Faye might be able to reach the Norse realm herself. In that case, she would be the one positioned to awaken Jormungandr—and that makes her a strong candidate for the identity of the horn blower. It would also deepen one of the franchise’s most important moments, turning a once-confusing beat into something far more personal and meaningful.

Why Faye Needs to Be the One Who Blew the Horn

This isn’t guaranteed, but if God of War Laufey confirms that Faye has been the horn blower all along, it would likely become one of the most emotionally impactful scenes in the entire series. It would transform a strange, head-scratching moment into something closer to an emotional gut-punch—because it reinforces the idea that Faye never truly left their side, even if she can’t stay with them in a physical sense. God of War Laufey is expected to feature plenty of gods who will make helping Kratos and Atreus more difficult, but that pressure would also make Faye’s story hit harder.

Whether Faye was behind the horn remains to be seen. At the moment, the release window for God of War Laufey is also still unclear, though leaks and rumors suggest the game might arrive as early as spring 2027. As always with claims like these, it’s worth treating them cautiously. Still, an early 2027 release would be incredibly exciting, and if that timeline holds, players may finally get an answer to the horn mystery—one that feels earned, especially if Faye is indeed responsible.

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Marcus Chen is a gaming journalist and industry reporter with more than 10 years of experience. He covers releases, announcements, and trends across PC, PlayStation, Xbox, and Nintendo, and keeps a close eye on the indie scene and esports. Previously an editor at several gaming publications, he now writes news, reviews, and breakdowns of major industry moments—from big showcases to updates on popular titles. His work is aimed at players who want a clear, fast read on what happened and why it matters.