Solo Leveling: Karma Announced for 2026—Roguelike Action RPG Confirmed

The Solo Leveling universe is pushing deeper into game territory again, this time with an action RPG that borrows roguelike structure. Solo Leveling: Karma is set for a 2026 release, expanding Sung Jinwoo’s story into a new playable chapter ahead of the franchise’s broader slate that includes anime and film.

Solo Leveling: Karma confirmed for a 2026 roguelike action RPG

Solo Leveling: Karma has been confirmed for release in 2026 on PC, iOS, and Android. The project was first introduced at Anime Japan as a roguelike action RPG set during the 27-Year War of the Monarchs, a stretch of the timeline that hasn’t been fully covered in the main narrative. A new story trailer follows up with more detail on what that era means for gameplay, while still keeping the series’ combat identity front and center.

  • Fast hack-and-slash combat built around weapon swapping and combo chaining
  • A roguelike “Blessing” system that reshapes builds each run
  • Shadow units you can summon, including Igris and Iron, to fight alongside Jinwoo
  • Dungeon layouts designed to be procedurally generated for replayability
  • Build experimentation that isn’t locked behind fixed classes

At its core, the experience revolves around controlling the Shadow Monarch on a battlefield that keeps changing. Each run is meant to play differently depending on a player’s upgrades, the summons they bring, and how they decide to approach combat. Netmarble is positioning the game as a high-velocity action title where optimization and adaptation matter as much as raw damage, giving Solo Leveling: Karma a shot at standing out among anime-based games from 2026—and among roguelike entries more broadly.

Combat is also designed to lean into spectacle. The trailer highlights rapid weapon transitions and big, large-scale engagements involving the Shadow Army. The overall intent seems to be delivering the fantasy of overwhelming strength, while still forcing players to adjust through roguelike limitations rather than relying on purely linear progression.

What this means for players, and what’s next

Because the game is still aiming for a 2026 release window, additional details—such as final feature sets, the monetization approach, and the exact launch date—are expected to come closer to release. For now, Solo Leveling: Karma is shaping up as one of the franchise’s more ambitious expansions, aiming to connect anime momentum with a full-scale action RPG built around repeatable runs and a Shadow Monarch power fantasy.

Solo Leveling: KARMA

WHERE TO PLAY

Solo Leveling: KARMA is an upcoming action RPG from Netmarble. It’s expected to launch in 2026 on mobile devices and PC, featuring isometric hack-and-slash combat. The game is built around Sung Jin-woo and uses a roguelite-style structure.

Marcus Chen is a gaming journalist and industry reporter with more than 10 years of experience. He covers releases, announcements, and trends across PC, PlayStation, Xbox, and Nintendo, and keeps a close eye on the indie scene and esports. Previously an editor at several gaming publications, he now writes news, reviews, and breakdowns of major industry moments—from big showcases to updates on popular titles. His work is aimed at players who want a clear, fast read on what happened and why it matters.