PlayStation Faces Backlash Again After Doom Retweet Sparks Disc Controversy Hate

PlayStation may be trying to move past the ongoing fight over physical releases, but the company still can’t seem to post anything without running into backlash. Even a straightforward repost tied to Doom: The Dark Ages’ DLC has been met with a wave of negative comments.

The situation is bleak for anyone hoping for a long future of discs: PlayStation’s plan to stop producing optical media in 2028 and largely shift away from physical releases has already sparked widespread criticism. Still, it’s at least been a sign of solidarity to see players pile on and push back. The initial post that kicked off the controversy received heavy pushback, prompting PlayStation to step away from social media for a period.

That pause appears to be over. In the last few days, several PlayStation studios—including Insomniac and Asobi—have jumped back into the conversation, only to get hit with major negative responses almost immediately. PlayStation itself has resumed posting as well, and the atmosphere is so charged that even retweets aren’t escaping the heat.

PlayStation Reposts Doom’s DLC Tweet, And It Doesn’t Land Well

Doom Gets Caught in the Crossfire

Doom: The Dark Ages’ major Revelations DLC released yesterday, and the game’s official account marked the moment with a short celebration post reading, “Available now!” PlayStation chose to retweet that message because The Dark Ages is playable on PS5, but the gesture only underscored that nothing PlayStation posts right now will be taken at face value.

One reply summed up the frustration by asking how long it will take for Xbox and Nintendo to take similar steps toward a more digital-first approach.

Gene Park highlighted that PlayStation’s repost didn’t take long to attract a drafted community note that effectively called out the inconsistency: “We see you retweeting this, PlayStation.” Even though that note doesn’t appear to have been formally attached to the tweet at the time of writing, the comment section has already done its job—turning the thread into a mostly PlayStation-focused vent session rather than anything about Doom.

For instance, Twitter user MKUltraMoney wrote, “OH? So you can physically retweet, but you can’t release physical games?”, while o_renat0 responded, “Do you know where I won’t be playing this? On a Sony console”. At the time of writing, the post has surpassed half a million views, and the majority of responses don’t mention the DLC at all—everyone is aiming their criticism at PlayStation.

It’s also awkward timing because id Software—the studio behind Doom—is dealing with its own difficult period following Xbox’s large-scale layoffs.

Taken together, the exchange is another reminder that even routine social posts, like a simple retweet, aren’t helping PlayStation avoid the backlash. While it seems unlikely that Sony will reverse a decision this large—especially one described as already in motion for some time—the pressure is still building, and it’s becoming harder to ignore that the company may need to address the issue soon.

WHERE TO PLAY

With rising costs, fewer reasons to chase exclusives, and no physical media on the horizon, some players are questioning the value of sticking with the next PlayStation generation—leading to the obvious follow-up: why bother with the PS6?

Marcus Chen is a gaming journalist and industry reporter with more than 10 years of experience. He covers releases, announcements, and trends across PC, PlayStation, Xbox, and Nintendo, and keeps a close eye on the indie scene and esports. Previously an editor at several gaming publications, he now writes news, reviews, and breakdowns of major industry moments—from big showcases to updates on popular titles. His work is aimed at players who want a clear, fast read on what happened and why it matters.