Marvel Tokon: Fighting Souls PC Release Blocked in PSN-Less Regions, Report Says
PC players may soon find themselves locked out of Marvel Tokon: Fighting Souls if an apparent PlayStation Network requirement is indeed returning. New reporting suggests the game is set to be unavailable in 132 countries that don’t have access to PSN, which would prevent some regions from downloading or even viewing the title on Steam.
Key takeaways
- SteamDB data for Marvel Tokon: Fighting Souls points to access being blocked in 132 countries without PlayStation Network coverage.
- Arc System Works first unveiled Marvel Tokon: Fighting Souls for 2025, aiming to stand out from typical Marvel tag-fighter expectations.
- EVO 2026 is where the game’s initial playable team reveal is set to begin.
- The most recent character reveal from Sony’s State of Play adds the “Knights of Doom” as a playable faction.
- Some players believe the PSN gating may be tied to crossplay and online modes like Lobbies and Ranked.
- Sony has faced recent backlash for other player-facing decisions, including changes to physical media and storefront closures.
Marvel Tokon: Fighting Souls Requires PlayStation Network To Run
At the time of writing, nothing has been formally confirmed by the publisher. However, players have pointed to what SteamDB shows for Marvel Tokon: Fighting Souls, indicating the game is blocked in 132 countries that lack PlayStation Network access. Community members in affected regions are also reporting that Steam displays an error when trying to reach the game’s store page, adding to the frustration.
Even though the release is still about a month away, the region-lock information is already causing backlash. With the game not far from launch, fans are hoping for changes, but the current discovery has left many uneasy.
Find the odd one out before the timer hits zero.
Which one doesn’t belong?
One theory gaining traction is that the PSN requirement is connected to Marvel Tokon supporting crossplay. Because the game is expected to include online features such as Lobbies and Ranked, crossplay would let players compete across platforms—likely including PC and PS5. If the online ecosystem is shared, enforcing PSN access could be the mechanism being used to manage matchmaking and account requirements.
This would not be the first time Sony has run into a similar issue. A prior PSN controversy exploded after Helldivers 2 launched on PC, also requiring PSN access to play. Players were given a deadline to connect their Steam account to PSN, or risk losing access to the game. After backlash and widespread negative reactions on PC, Sony reversed the requirement, which brought relief to many players and appeared to close the chapter—until now.
Guess the games from the emojis.
Gamoji
Guess the game from the emojis.
For Sony, this latest dispute is landing amid a broader wave of criticism. Over the last couple of weeks, the company has faced strong negative reaction to its plans to stop using physical discs on PlayStation consoles by January 2028. Sony has also confirmed that the PS3 and Vita storefronts will be shut down globally by 2027.
On top of those announcements, there has been additional frustration tied to Sony-owned Destiny 2 losing support, alongside commentary from the PlayStation CEO about the growing role of AI at Sony. Taken together, it’s a difficult moment for the brand in front of its player base.


