Stellar Blade Guide: Where to Find Drink Cans and Boost Inventory
In Stellar Blade, collectible drink cans are more than just trophies for completionists. As Eve explores each region, she can find these relics scattered around the world, and bringing them back increases her inventory capacity—letting her haul more grenades, healing items, and more. Collecting every can also feeds into the Can Collector trophy, which you’ll need if you’re working toward the game’s platinum. If you’re hunting a specific entry, use the sections below to track down every can location and the steps to claim each one.
Checklists
As Eve carves her way through the world of Stellar Blade, she’ll come across collectible drink cans tucked into different areas. Collecting them expands her inventory so she can carry additional grenades, health supplies, and other items. These cans also contribute toward the Can Collector trophy, a requirement for earning the game’s platinum. The guide below covers every can location we’ve found so far, along with how to grab each can once you arrive.
All Can Locations We’ve Found So Far
If you’re searching for a particular can, the table in this guide is meant to help you jump between locations quickly. Below are the regions and cans currently identified.
Eidos 7
In Eidos 7, you can collect three cans in total.
Potential Blast
This can is in the Construction Zone area. When you’re facing the Construction Zone Supply Camp in Eidos 7, head northwest and look for a ramp with a pole above leading into a crumbling building. The approach is visible in the image the guide references.
Go inside, defeat the Cricket Slasher that ambushes you, then keep climbing until you reach the top floor. Clear out the enemies there, then search for a table next to the mesh fence by the windows. The Potential Blast Can sits on that table.
Elixir Carrot
Elixir Carrot is in the Flooded Commercial Sector. Keep in mind that the floodgate in this area needs to be lowered during the Oblivion side mission to access the collectible. After the floodgate is lowered, head to the now traversable, unflooded shopping district below the monorail station. Drop down one floor and look for a cafe at the far end of the path.
Inside the shop, the can is waiting on a shelf to your left.
Cryo Original
Cryo Original is also in the Flooded Commercial Sector, and again you’ll need to lower the floodgate during the Oblivion side mission. After the floodgate is lowered, head to the now traversable, unflooded shopping district below the monorail station.
Once you reach the bottom of the pit, move to the side of the plaza opposite the monorail station. You’ll find the vending machine shown in the guide’s image—interact with it to receive the can.
Xion
Xion contains eight cans overall.
Dionysus C
Dionysus C is located in east Xion as shown on the map. Enter the alley just west of the bulletin board, then climb the stairs on your right. At the top, you’ll find the can beside a railing.
Bayern Weissbier Dunkel
From east Xion’s general area, head down the alleyway on the left side of the hair salon. Keep moving forward until the path would normally turn left—don’t turn. Instead, continue straight and you’ll reach the can.
The Machinetta Caramel Macchiato
This can is in north Xion per the map. Head to the marker and you’ll find a vending machine up a set of stairs on the east side of the northern plaza. Interact with it, and the can drops out.
Pixie
Pixie is also in north Xion. Head to the marker and look for the can resting on the floor on the raised walkway in the northeast corner of the plaza.
The Machinetta Americano
The Machinetta Americano is in the central section of Xion as shown on the map. When you arrive at the marker, you’ll be in a long alleyway. Cross the raised walkway on the right-hand side and locate the vending machine. Interact with it to get the can.
Red Behemoth
Red Behemoth is in the central section of Xion as shown on the map. At the marker, there’s a vending machine at the start of a long alley. Interact with it to claim the can.
Mountain Sparkle Mont Blanc
Mountain Sparkle Mont Blanc is in West Xion, directly next to Sister’s Junk as shown on the map. Go to the walkway above Sister’s Junk, then move behind the store into the section directly there. You’ll find a vending machine you can interact with to obtain this can.
GrainT Oolong
GrainT Oolong is in the south section of Xion at the map location shown. At the marker, you’ll find a rope near the start of the second bridge that leads from the helipad into Xion.
Descend the rope, then cross the walkway you land on and work your way down to the rocks below. Move past the supply box and jump across to the rock chunk ahead to find the can.
The Wasteland
The Wasteland has fifteen cans in total.
Cryo Cafe Original
Cryo Cafe Original is in the Great Canyon area of The Wasteland. Head to the map marker and you’ll stand in front of a large boat. Go through the centre of the boat and exit on the other side, then take a left. On the ridge ahead, you’ll find the can.
Behemoth Green
Behemoth Green is also in the Great Canyon area of The Wasteland. To get it, you’ll need a small detour first. Go to the map marker. Instead of finding the can immediately, you’ll run into a small enemy-filled arena. Defeat them all, then look for a steel ball at the back. If you run normally behind this ball, you’ll kick it.
Your objective is to kick the ball to the exact spot shown on the map. When you reach that area, you’ll find a compact device with two pressure plates. Kick the ball onto one of the pressure plates, then find a second ball right beside the setup and move it onto the other plate. This will open a chest to the right of the contraption, ejecting a can. Grab it to cross another entry off your list.
Potential Tempest
Potential Tempest is found just next to the Solar Tower in The Wasteland. When you arrive, look for a stack of shipping containers with a chest on top. Before you can reach it, you need to activate three nearby terminals so the box above becomes accessible.
Terminal one is just north of the chest. Terminal two is just northwest of the chest and is guarded by a Hedgeboar you’ll need to take down. The final terminal is southwest of the chest, located just below a billboard and next to a roaming Hedgeboar.
After all three terminals are active, return to the spot where you activated the first terminal. There’s an orange box just to the left of it. Push it toward the right-hand side of the shipping containers—specifically below the area where there’s no railing. Eve may take a few tries to recognize ledge climbs properly, so if you can’t get up, pull the box back and attempt a slightly different jump from further away. Once you’re on top of the containers, activate the final terminal to the left of the chest to crack open the box and reveal the Potential Tempest can.
Corsair Lager
Corsair Lager is in the Scrap Plains portion of The Wasteland. The can itself is sitting atop a steel structure on the west side of the basin before you descend into Scrapper’s junkyard. You’ll still need to reach the access route shown on the map to reach the top.
When you arrive, you’ll be at the end of a long stretch of junk and obstacles. On a podium here, there’s a switch. Activating it will lower the steel structure holding the can so you can hop onto it as it rises back into position.
There’s a danger while you’re sprinting back—two turrets on the right and left side of the path will activate, firing powerful ranged shots as you run. When you’re ready, hit the switch and sprint forward immediately. You won’t have time to hide from turret fire, so cross the barrier in the center of the path by crossing the red shipping container on the right-hand side. While running, try to stay close to nearby objects to avoid getting hit.
Once you reach the platform, move quickly onto it and hide behind the blue block on top to avoid sniper-style hits as you ascend. When the structure reaches the top, open the chest to collect the Corsair Lager can.
Bayern Hefe Weissbier
Bayern Hefe Weissbier is in the Wasteland Basin section of The Wasteland. At the marker, find a vending machine in the middle of a long desert path. Interact with it and the can pops out.
Cryo The Clear
Cryo The Clear is in the Forbidden Area section of The Wasteland. To get inside, use the ropes at the top of the Forbidden Area crater. The rope area is marked on the image in the guide.
Halfway down your descent, you’ll reach a gate that opens automatically. Go through it and the can is on the other side.
Pixie Zero
Pixie Zero is in Scrap Plains. When you reach the marker, you’re on a long dirt ridge overlooking Scrap Plains. Move to the left side of the ridge and look down. You’ll see a metal canopy with a drone trapped beneath it.
Aim your gun at the canopy and shoot the three girders highlighted yellow using your scan ability. When those supports are destroyed, the drone is freed. As a reward, it flies up to the ridge and digs a can out of the rubble next to the green shipping container behind you.
The Machinetta Cafe Latte
The Machinetta Cafe Latte is in the Power Plant just beyond the Junkyard in the Scrap Plains, as shown on the map. When you arrive, you must move three carts onto pressure plates around the plant.
The first cart is on the east side of the plant. The second is up the stairs past the supply box on the north side of the plant. The third is to the left of the stairs on the west side of the plant.
After the final cart lands on its pressure plate, a cutscene plays where a box drops near the plant entrance. Crack it open to find the can inside.
GrainT Corn
GrainT Corn is on the path leading from South Barren Land to the Junkyard as shown on the map. At the marker, you’ll see a vending machine along a long path leading to the North Lake Mall sign. Interact with the vending machine to grab the can.
GrainT Barley
GrainT Barley is on the path to Altess Levoire. Getting it involves more than walking up to the puzzle. You first need to scale the mountains to the left of the Altess Levoire entrance. Do this by moving left of the entrance, passing through the gate ahead, then using the cliffs on your left to climb up to the mountaintop. From the top, pass or fight the Mutators, then head to the map location shown.
At the marker, you’ll spot bars and handholds that let you travel across the mountainous area surrounding the Altess Levoire entrance, eventually reaching a drawbridge to a gated-off region. Follow the route, cross the bridge, and drop into the fenced section. Defeat the Lump guarding the puzzle area, and then begin.
This puzzle revolves around pressure plates. You want to open the floor shutter in the centre of the area, but first you must arrange carts on nearby pressure plates to produce two numbers. Start by pushing one of the two nearby carts onto the pressure plate in the top-left corner of the puzzle. This triggers a nearby rope to descend. Climb the rope, turn left, and drop into the fenced room below. Inside, you’ll find another cart and a switch.
Hit the switch to raise the fence, then push the cart into the centre of the puzzle space. Now you have what you need. Stand between the two pressure plates under the shutter and look up at the billboard, which reads 23 | 03.
Those are the target values for the carts. The guide explains that the left panel should show 20 and the right panel should show 04. To solve, you need to set the left panel to 23 and set the right panel to 03.
The method is straightforward: push every cart in the area onto the pressure plate opposite the left panel. With the cart positions corrected, the shutter opens, and you can grab the next can.
Mountain Sparkle Halla
Mountain Sparkle Halla is in the Great Canyon section of The Wasteland. Reaching it requires the double jump ability you gain after taking the first hyperdrive from Altess Levoire back to Xion. Once you have double jump, go to the map marker.
The can is not right beside you, so you’ll need to find handholds and bars to get there. Look for handholds on the cliff face to the right of the entrance to a nearby ravine. Use double jump to reach and climb to the rocks above. When you’re on top, you’ll see bars ahead; cross the first two bars, then double jump left to reach a third pole. From it, jump to rocks jutting out of the ravine wall, then move across to two other rock sets on your left.
At the last rock, use it to round the corner of the ravine and you’ll spot a final bar. Use it to jump to the mound ahead, clear the enemies, and open the box in that area to get the can.
The Haven Green Tea
The Haven Green Tea is near the Solar Tower in The Wasteland. Make sure you have the double jump ability before heading to the marker.
At the destination, you’ll be on a small rock bridge next to a chest that contains the Racers High design pattern. From there, look south and then down. You should see the series of bars and handholds shown in the guide image.
This one is difficult because it demands precise jumps. From the ledge you start on, jump to the bars below, then use them to propel yourself to the wooden platform across from the bars. From the new platform, use the handholds above you to work around the cliff face until you reach two bars. Swing across both bars and then launch toward the wooden platform jutting out of the cliff ahead.
Use double jump to land on the platform, then climb the handholds above it. You’ll come to two more pole sets. Jump over them; on the last one, jump forward, then use double jump to correct your trajectory so you grab the handhold in front of you. After that, there are two more poles to your left. Swing across, then double jump to the handhold the swing leads to.
Finish by climbing the remaining handholds and using a ladder to reach the top of the cliff face. At the peak, find the can in a crate next to a tree. Crack it open and take your prize.
Nectar Orange
Nectar Orange is in the Great Canyon section of The Wasteland and requires the Double-Jump ability to reach. With double jump, go to the map location. You’ll find a moveable orange crate. Grab it and drag it over to the billboard across the road from where the crate started.
Use scan to examine the billboard. You’ll see a beam on the right side that’s sticking out and can be grabbed. Place the crate beneath that section, climb on top, then use double jump to reach the beam.
Climb to the beam and step onto the main walkway of the billboard. From there, cross over to the crate on the far side of the billboard and crack it open to eject the can.
Elixir Green
Elixir Green is in the Scrap Plains area of The Wasteland. After arriving at the marker, you’ll find two steel cages too high to reach by jumping normally.
Look for the ridge to the left of the platform and a metal ramp aimed toward the cages. Use the ramp to jump from the first cage to the second, then drop down, enter, and grab the can on the floor.
Cryo Zero
Cryo Zero is in the Great Canyon area of The Wasteland. At the map marker, you’ll be at a crossroads where four paths run through a ravine.
Open the chest at the end of the ravine’s northern path. A flying target will appear. Shoot it to make it move to the centre of the ravine, then locate it and shoot again so it moves to the end of the ravine’s south path. Shoot it one final time and it will drop the can.
Matrix 11
Matrix 11 has three cans total.
Cryo Cafe Vanilla
Cryo Cafe Vanilla is in the Rail Yard area of Matrix 11. After defeating the Stalker boss, head up to the train cleaning controls on the raised platform on the left side of the room. First, set the train horizontally so you can reach the platform on the right side of the room. Once you cross, leave the controls and cross the subway car bridge to the other platform.
Here you’ll find a rope device that lets you lower a rope to the floor. Lower it, return to the cleaning controls, and adjust the train so it’s diagonal, with the back part of the train facing the rope device you lowered. The guide notes the positioning is shown in the referenced image.
Now, leave the controls, drop to the lower level, and use the rope to reach the platform on the right-hand side. From there, jump onto the train car, cross it, and use it to access the platform at the back of the room. Once you’re there, drop down to the lower platform on the left to find the can next to some boxes.
New Foundland Dry
New Foundland Dry is in the Juggernaut Boss arena in Matrix 11. After defeating the Juggernaut, use your scanner and look at the rubble pile in the upper right corner of the room. You should see a supply box and a can underneath the rubble.
Jump up the pile of rubble and the shipping containers indicated by the image. At the top, there’s a gap you can drop through. Climb down through it, then move underneath the stairs to your right and into the room ahead. The can sits on the floor there.
Corsair Ale
Corsair Ale is in the Train Graveyard area of Matrix 11. After entering the long Train Graveyard tunnel you reach following the Juggernaut fight in the Temporary Armoury, swim to the very end of the tunnel until you reach a fence.
Swim beneath the water at the fence, then look for a hole in the fence on the left side of the tunnel. Swim through and surface. Turn to your right to find the can sitting on a walkway.
The Great Desert
The Great Desert contains sixteen cans.
Nectar Grape
Nectar Grape is in the Oasis area of the Great Desert. When you arrive at the map marker, you’ll find a vending machine just south of the Oasis fishing lake. Interact with it to receive the can.
Haven Earl Grey
Haven Earl Grey is on top of the broken Hypertube, just south of the entrance to Abyss Levoire in the Great Desert. Climb the hypertube and head all the way to the far end, where the can is inside a crate.
Behemoth Black
Behemoth Black is in the Central Buried Ruins section of the Great Desert. At the marker, you’ll arrive in a large parking lot with a crate underneath a sign reading 12213. To open it, you must rearrange the three movable crates onto the different pressure pads around the parking lot.
The sign above the box provides the key to the puzzle: while it looks like a single number, it’s actually three codes combined. Each pressure pad corresponds to a particular number value, and the goal is to place boxes so the full code shown on the sign is assembled.
Place one crate on 12, one crate on 2, and the last crate on 13. Once all placements are correct, the box beneath the sign will spring open, revealing the Behemoth Black can.
Mountain Sparkle Everest
Mountain Sparkle Everest is in the Central Buried Ruins section of the Great Desert. The route begins by heading through the path past the Middle Path between Ruins camp. You’ll reach a larger zone containing a building defended by lasers.
Grab the movable crate to the left of where you entered and push it toward the lasers. During the push, you’ll be attacked by two waves: first a group of Creepers and Mutated Creepers. Defeat them and keep pushing. Next, two Lurkers appear; defeat both and continue pushing until you reach the lasers.
Push the crate into the lasers to create a path to the left of the box. Push through and open the crate inside the building to get the Mountain Sparkle Everest can.
Liquid Nuclear
Liquid Nuclear is in the Central Buried Ruins section of the Great Desert, just next to the Opera House. Start at the map point shown. You’ll be in front of a crumbling house with a locked gate on the left side. Use the scaffolding to climb into the ruined house, then climb through the wall hole on your right.
Inside is a room with a moveable box and a dirt path circling around rubble. Grab the box, follow the path, and fight any enemies that spawn. The route ends below a wall opening with yellow paint underneath that indicates you can climb through.
Hop onto the box and jump through the wall. You’ll land in a backyard full of Creepers and tentacles. Eliminate all enemies, then search for a box near the gate you saw earlier. Open it to find the Liquid Nuclear can.
Johnson’s Highball Ginger
Johnson’s Highball Ginger is in the Central Buried Ruins near the Opera House. At the marker, you’ll find a quiet area filled with red barrels. On the back wall there’s a vending machine. Enter the area and three tentacles plus a Lurker will erupt from the ground. Defeat them, then interact with the vending machine to get the can.
Potential Frost
Potential Frost is in the West Buried Ruins area of the Great Desert. To reach the crate, begin at the spot shown on the map. Look for a neon sign with an arrow pointing upward near a yellow ladder that you can access by climbing on top of a bus.
Once you’re at the top, jump across to the building on the left and continue to the next rooftop. On that rooftop, you’ll find a see-saw, a yellow pole between the current building and the one to the left, and a moveable orange box. Move the orange box to the side of the see-saw opposite the one facing the pole.
Stand on the see-saw to lower it and pull the box so it sits against the side of the lowered see-saw. Then run up the weighted see-saw, jump to the pole, and use it to launch yourself toward the next building. Drop down to the lower rooftop section.
Turn around to find the crate behind two lasers. Jump through the gap between the lasers and loot the box to collect the Potential Frost can.
The Haven Milk Tea
The Haven Milk Tea is in the Central Buried Ruins, next to the Opera House. Like other cans, this area uses pressure plates, but the real challenge is collecting enough carts to complete the setup.
In the walled-off zone, there are three platforms with pressure plates. Activating any platform adds digits to a glowing orange hologram above the central unit. Your job is to form the correct digits to open the shutter door on the far right side. The guide notes you’re told the target values immediately: the far-left platform must create 4, the centre platform must create 6, and the right platform must create 7.
To do this, you need carts to weigh down the pressure plates. For the far-left platform, face the terminal in the centre and look behind it. You’ll see a rubble-covered door with an explosive barrel lodged in its middle. Blow up the barrel to find a cart inside. Wheel it over and place it on the pressure plate on the bottom left side of the terminal. The second cart is already on the platform; wheel it up to the pressure plate in the top right corner of the platform.
For the centre platform, find an open doorway to the right of the scaffolding opposite the platform. Inside are two carts. Move them onto the platform and place them on the pressure plates on the left and right sides of the central terminal.
Finally, for the right-side platform, go to that platform and look for a broken bus crashed through the fence. To the right and left of the bus, there are two carts. Wheel them onto both pressure plates on that platform.
Once all carts are positioned, go to the shutter on the right-hand side and use the terminal. The shutter unlocks, and behind it you’ll find the can in a crate.
Liquid Fire
Liquid Fire is in the North Buried Ruins area of the Great Desert. At the map marker, you’ll see a crumbled building with a path inside leading up to the roof. Climb the rubble and, at the top, find a crate.
Interact with the crate and you’ll trigger a shooting range section. You must stay within the blue area indicated below you while explosive canisters fly toward your position. Aim and shoot every canister across three waves, continuing until all of them are destroyed. Once the sky is clear, the crate cracks open and the Liquid Fire can is yours.
Cryo the Malt
Cryo the Malt is in the West Buried Ruins area of the Great Desert. Start at the map-marked location. When you reach it, you’ll stand in front of a building next to stone pillars topped with poles. Aim your cannon at the left side of the building and look upward to find a target.
Shoot it and a rope will descend. Climb the rope and jump to the roof. Here you’ll reach the first of three junction boxes. The guide warns that once you flip the first junction box, you must flip the other two while a timer runs; if time runs out, the junction boxes reset, forcing you to restart the platforming sequence.
When ready, hit the switch and then jump across to the poles sticking out of the earlier pillars. Cross both poles and then jump to the handholds across from them. Use those holds to reach another set of two poles to the left, cross them, and jump to the ladder ahead. Climb the ladder to find the second junction box, flip it, then head right.
This section is described as tricky. The goal is to reach the building directly across from your current position. There are handholds leading up to the rooftop, but it requires a long jump. Look for a metal grate on the floor on the side of the rooftop facing the next building, then back up to build a run-up. Sprint forward and, at the last moment, double jump and perform a mid-air dash. With correct timing, you’ll land on the handhold.
From there, climb to the top of the building and hit the final junction box to finish. Descend the ladder to your right and activate the terminal next to the shutter on the building with the final junction box. Go inside and break the crate to retrieve the can.
Johnson’s Highball Lemon
Johnson’s Highball Lemon is in the southeast corner of the Great Desert map. Head to the cave entrance marked on the map. When you enter, a rock falls from above and blocks you inside. Move into the cave’s centre and defeat the two Lurkers that emerge from the sand. After both are dead, grab the box on the right side and move it below the handhelds on the back wall. Climb on top of the box and climb the handholds to reach the ridge above. Open the box there to obtain the can.
Nectar Cranberry
Nectar Cranberry is in the Central Great Desert. Go to the map marker and you’ll find a small walkway attached to the Great Desert perimeter wall. Drones are working on the area. Climb onto the handhold on the wall side to the left of the walkway, then use it to climb up to the drones’ height.
From there, hop over the drones, moving with them until you can climb up to the walkway. Once you’re on the walkway, open the chest on top to get the can.
Milky Pop Zero
Milky Pop Zero is west of the Tetrapod landing pod in the Central Great Desert. Start at the marker shown on the map. At the location, you’ll find handholds on the side of a rock face. Climb up and look left for poles. Before you jump to them, aim your gun and find the target above the poles.
After you hit the target, lower a rope at the end of the poles. Use the poles to launch yourself to the rope and ascend to the rock above. On top, you’ll find a chest with the can inside.
Starwell
Starwell is in the Oasis area of the Great Desert. When you arrive, you’ll see a construction sign in front of a Lurker pacing in a straight line. Head into the centre of the Lurker’s path and plant a mine. When the Lurker tunnels into it, it will explode and the Lurker will emerge beside a box containing the can.
Cryo Cafe Mocha
Cryo Cafe Mocha is in the Northern Great Desert area of the Great Desert. At the marker, there’s a box. Interact with it to bring up three targets behind the box. Shoot the central target first, then the right target, then the left target. After the sequence, the box cracks open and ejects the can.
Newfoundland Dry Zero
Newfoundland Dry Zero is in the Central Great Desert, near to the Path of Exiles, as shown on the map. When you reach the marker, you’ll be in a wide desert area next to a Lesser Lurker digging beside a half-submerged wooden crate. Kill the Lesser Lurker, then shoot the crate with your gun. The can pops out of the crate.
Spiral 4
Spiral 4 contains four cans.
Milky Pop
Milky Pop is in the Hypertube area of Spiral 4. After defeating Belal for the first time at the end of the Hypertube, head up to the Supply Camp in the same room. To the right of the camp, you’ll see pipes sticking out of the wall. Jump onto the pipes and cross to the walkway behind the camp. Follow the walkway around until you reach a long pathway; the can sits at the end.
Liquid Lightning
Liquid Lightning is found in the Space Logistics Complex. Follow the path until you reach the Supply Camp immediately after the gauntlet of conveyor belts. Look directly opposite the camp, use your scan ability, and locate the can behind shipping crates with an Orca banner nearby. Circle around and grab it to collect the can.
Nectar Apple
Nectar Apple is in the Raphael’s Space Centre. As soon as you enter the building lobby, go behind the Information Desk, then look to your right and scan. You’ll find the can behind some seats arranged around a light.
Moonwell
Moonwell is in the Maintenance Sector. Travel through the area until Eve is forced to climb around the tower’s exterior using hanging beams. When you can jump back into the tower, go inside and defeat the Machine Hive in the room ahead.
After it’s dead, don’t continue down the main route. Instead, head to the ledge in front of you, right behind where the Hive was, and look to your right. You’ll see a long corridor accessible by walking across the ledge.
Make your way into the corridor and follow it all the way to the end to find the last vending machine. Interact with it and claim the can to officially finish your collection. Good job!
Up Next: How to Get Can Number 37: Moonwell
The next step in your hunt is Can number 37: Moonwell.
Top Guide Sections
- Walkthrough
- Stellar Blade Outfits and Nano Suit Locations
- All Can Locations
- Every Stellar Tear Location


