Why Nintendo Should Give Switch 2 a Majora’s Mask Remake Instead
Fresh rumor chatter is once again circling The Legend of Zelda: Twilight Princess and a possible remake for the rumored “Switch 2.” At this point, I’d normally be open to the idea—especially since modern hardware would be a great fit for revisiting Hyrule on the go—but Nintendo’s already got an Ocarina of Time remake on the way, and that has me wanting something different. If Nintendo is going to keep going with full Zelda reworks, the next target in my mind is a proper remake of Majora’s Mask. In a recent episode of his Partida Zero podcast, Nintendo insider Nash Weedle claimed that an updated version of Twilight Princess could also arrive on Switch 2, and based on his history, the claim deserves attention. The big unknown is what “revised” actually means—whether we’re looking at a straightforward remaster of the Wii U-era version adapted for Switch 2, or something closer to a ground-up remake.
Key takeaways
- Nash Weedle, featured on the Partida Zero podcast, suggested Twilight Princess could get an updated release on Switch 2.
- The uncertain part is whether that “updated” version is a remaster of the Wii U port or a full remake.
- Ocarina of Time is already reportedly being remade, and that may influence how much Nintendo can focus on larger rework projects.
- The article argues that Majora’s Mask needs a remake more urgently than Twilight Princess, even considering its earlier 3DS version.
- A key point is that Switch 2 players can access the original Majora’s Mask via the N64 library, but not the enhanced 3D version.
Remaster vs remake—and why the timing matters
My expectation is that, if these rumors pan out, it’s more likely to land as a remaster rather than a full remake. The logic is simple: Nintendo is already officially pursuing an Ocarina of Time remake, and that kind of project tends to consume a lot of attention and resources—especially when the work is being done from the ground up.
Still, the moment you start talking about a true remake of Twilight Princess, the question turns into “what’s the sensible next step?” The writer’s position is that Ocarina of Time already has a successor that fits naturally into the same era: Majora’s Mask. The argument isn’t only preference—it’s about sequencing. If Nintendo is remaking Ocarina of Time, then skipping directly to Twilight Princess feels less like a progression and more like jumping chapters.
The piece also notes that The Legend of Zelda is currently in a strong stretch, but there are still two major releases planned for 2026 that the writer is eager to see.
Majora’s Mask Needs a Remake More Than Twilight Princess
One of the central debates the writer raises is whether a game that already received a remaster should also be treated to a remake. The same line of reasoning has been used before—people made similar arguments when Ocarina of Time was reissued on the 3DS, and again when Majora’s Mask received Majora’s Mask 3D. The writer acknowledges that those releases are technically called remakes, but draws a personal distinction: a “real” remake, in their view, is a complete reimagining rather than a version that stays too close to the original. They want to see fresh mechanics, rebuilt storytelling, and new gameplay opportunities—changes that make the remake feel meaningfully different, not just upgraded visually.
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From there, the writer makes a point about what they consider the “tell” of a genuine remake: it should make it clear you’re playing the classic everyone remembers, while still not being exactly that familiar original experience. In their opinion, both Ocarina of Time 3D and Majora’s Mask 3D hew extremely closely to how they remember the games in their classic forms, which means they don’t count as remakes under this stricter definition.
Even though the full scope of Nintendo’s upcoming Ocarina of Time work isn’t known yet, the writer argues that the teaser trailer suggests it will be a fresh experience—one that veteran fans will still find unfamiliar in certain ways.
Twilight Princess is described as a fantastic Zelda entry, and the writer says they’d love to revisit it on modern hardware. However, the logic returns to the same sequence argument: if Ocarina of Time is being remade, then the next logical move is its acclaimed sequel, Majora’s Mask—and again, that’s framed as more than just personal taste.
Despite Majora’s Mask already having a 3DS release that claimed the “remake” label nearly a decade ago, the writer insists it still needs a remake, and that it needs one more than Twilight Princess. They even suggest Majora’s Mask deserves at least a remaster more than Twilight Princess. Their reasoning is that if Majora’s Mask only received a visual upgrade that fully leveraged Switch 2 power, they would still choose it over Twilight Princess without hesitation—because they believe Majora’s Mask is simply the stronger game of the two.
The writer’s main caveat is practical availability. Right now, Majora’s Mask can be played natively on the Nintendo Switch 2 through the N64 library, while Twilight Princess cannot. But they emphasize that the Switch 2 version currently available is the original release—not the enhanced Majora’s Mask 3D version. In other words, yes, players can play Majora’s Mask right now on Switch 2, but the version on offer looks dramatically worse than what Twilight Princess looks like in its most recent state.
Twilight Princess Is the More Modern Game, Making Majora’s Mask Perfect for a Remake
The writer argues that Twilight Princess doesn’t have the same issue as Majora’s Mask, which is another reason the latter should be prioritized. Even in its original form, Twilight Princess is said to be relatively easy to pick up and understand by modern standards because it belongs to a later era of Zelda design. The claim is that its world is larger, its storytelling feels more cinematic, its combat is more expressive, and its art direction has aged exceptionally well—so well that the writer believes it still looks great even after two decades.
Majora’s Mask, by contrast, is framed as a game still carrying the limitations of the Nintendo 64. While those constraints are part of its charm, the writer says that’s exactly why it would benefit most from a complete ground-up revisit.
More importantly, the writer believes Majora’s Mask is the type of game a remake could meaningfully transform without violating what makes it special. They point to the game’s three-day cycle, mask-and-transformation systems, side quests, NPC routines, its dungeons, and the doomed version of Termina as already brilliant ideas. Their argument is that modern hardware could elevate those concepts to a level the N64 never could. While Twilight Princess would obviously look incredible on Switch 2, the writer reiterates that Majora’s Mask holds the most untapped remake potential—and after Ocarina of Time, it feels like the one Nintendo should pursue first.
Majora’s Mask Is the Obvious Next Step After Ocarina of Time
The final and perhaps strongest point the writer makes is about continuity and follow-through. If Nintendo is remaking Ocarina of Time, then the sensible move is to remake its sequel as well—Majora’s Mask. The writer calls it a direct continuation of the Hero of Time’s story, meaning Nintendo already has a built-in foundation for delivering the full version of that era to Switch 2 owners. In their view, remaking Ocarina of Time and then skipping straight to Twilight Princess would be like finishing the first half of a book, closing it before the next major chapter, and then grabbing a completely different book from the shelf.
They close by saying Twilight Princess absolutely deserves its place on Switch 2. If Nintendo is truly preparing some kind of revised version, the writer admits they’d be excited to play it. But if Nintendo is opening the door to full Zelda remakes starting with Ocarina of Time, then Majora’s Mask should arguably be next. It needs the help more, it offers more untapped remake potential, and it fits best as the next step in what Nintendo has already begun. Twilight Princess can wait, because Termina—according to this argument—deserves its turn first.


