505 Games Confirms Wuchang 2 Is in Production After Rights Turmoil

505 Games has moved Wuchang 2 into production, confirming that the project is led by the same director as the original souls-like—after a turbulent rights and studio situation following the first game’s release in 2025.

Rights shuffle clears the way for Wuchang 2

The publisher says it has greenlit production of the sequel to Wuchang: Fallen Feathers, with Xia Siyuan returning as director. The confirmation comes after multiple public twists around the franchise.

Wuchang: Fallen Feathers launched in July 2025 and found strong international performance, but also sparked controversy in China. The involvement—and backlash—surrounding several prominent historical Chinese figures led to heavy review bombing. In response, developer Leenzee Games reportedly censored some scenes to calm the situation, and director Xia Siyuan was subsequently removed from the studio.

505 Games then stepped in by buying back the franchise rights “to return” them to Xia Siyuan. The director has since opened a new studio, Indolphinity, which will now develop Wuchang 2.

  • Original game: Wuchang: Fallen Feathers (released July 2025)
  • Sequel status: confirmed in production
  • New studio: Indolphinity, founded by Xia Siyuan

What’s confirmed about the sequel

In an interview with Chinese outlet GamerSky, Xia Siyuan stated that Wuchang 2 will bring back the protagonist Wuchang. He also noted that the sequel’s premise remains set in China—an important point given that the first game is marketed domestically under a different title: Ming Dynasty: The Feather of the Abyss.

Indolphinity has recruited part of the development team from the first episode, and the studio says development is already underway. The new studio also indicated it does not rule out DLC for Wuchang: Fallen Feathers, which would be a notable move after the controversy and studio reshuffling.

Why 505 Games is leaning into China

505 Games says it wants to strengthen its ties to the Chinese market through Wuchang 2. The publisher also claims it intends to preserve the franchise’s Asian identity rather than “westernize” the content in pursuit of a broader international audience.

It points to the first game’s reported scale—5 million players—as a reason to keep a formula that already resonates.

What to watch next

With production now underway under Xia Siyuan and Indolphinity, the next big questions for players are whether the sequel will address the earlier backlash directly and how the studio approaches any potential DLC plans for Wuchang: Fallen Feathers. The strongest signal so far is that the franchise is staying rooted in China’s setting and character identity.

Marcus Chen is a gaming journalist and industry reporter with more than 10 years of experience. He covers releases, announcements, and trends across PC, PlayStation, Xbox, and Nintendo, and keeps a close eye on the indie scene and esports. Previously an editor at several gaming publications, he now writes news, reviews, and breakdowns of major industry moments—from big showcases to updates on popular titles. His work is aimed at players who want a clear, fast read on what happened and why it matters.