How to Get the Missable Ulfar Retinue Member in Rogue Trader Act 3

Warhammer 40,000: Rogue Trader has another recruitable retinue member in Act 3, but Ulfar is a fully missable companion. He’s locked away in Commorragh and only joins if you pursue the right interactions—so if you breeze past the option prompts, you can lose your chance.

How to Unlock Ulfar in Rogue Trader

You can locate Ulfar locked inside a cage within the Anatomical Opera in Commorragh. After Tervantias removes the brain worm from your head and restores your equipment, you’ll find Ulfar’s cage just beyond the Haemonculus’ operating floor. When you’re there, make sure you interact with Ulfar himself rather than selecting the magnifying glass icon that appears over his head.

To enter the Anatomical Opera, you must complete your first Arena battle. That Arena fight becomes available after you’ve handled your business with the Commissar and Malice.

When you approach Ulfar, he refuses to join your party, claiming that Tervantias owns him. To bring him into your retinue, you’ll need to talk to Tervantias and win him over using the following dialogue choices:

  1. Go back to Tervantias
  2. Select the second option: “Master, allow me to take the Space Marine you keep in a cage”
  3. Give Tervantias a bag of samples (if you have it), your own flesh, or offer Yrliet if she’s already in your party
    • The flesh taken from the two Khymera you fought in the Arena counts as samples. If you don’t have that, you can kill Malice and take his hide instead. If you choose to offer Yrliet, she will be hurt, but she will survive.
  4. Select the fourth option: “Sure the loss of some mon-keigh could never impede the work of a mind as great as yours”

After you’ve bribed and persuaded the Haemonculus, he’ll hand over the key to Ulfar’s cage. Return to the caged Space Marine and use these dialogue options:

  1. “I need your help”
  2. “Tervantias gave you to me”
  3. “Are you a coward, then?”
  4. [If you have the Dogmatic – Adherent Conviction] Recite the Warrior’s Litany
    • Picking this option will automatically make Ulfar agree to join your party.

Once that brief exchange is done, Ulfar will suit up and formally become part of your retinue.

How Good is Ulfar in Rogue Trader?

In practice, Ulfar’s role can feel a little redundant. His kit overlaps with Argenta, though he trends more toward melee and close-quarters. If you build him that way, he can end up overlapping with Abelard as well. By default, Ulfar is a Soldier/Arch-Militant, and despite his massive frame, he’s often best handled as a ranged option—partly because Abelard is far tougher in terms of durability, even if it sounds backwards.

Ulfar comes with a special trait that lets him revive after being knocked down. While he’s down, other characters can use him as cover. He also takes up four tiles, which can make him awkward to maneuver during fights in cramped layouts.

Because he lacks abilities that consistently grant temporary wounds or defensive buffs, Ulfar won’t last long if you throw him into the middle of an enemy pack without support. That said, he can move after making attacks, and he has access to a wide set of potent offensive skills—so when he’s played correctly, he can produce some extremely explosive turns.

The biggest drawback for Ulfar in Rogue Trader is his limited equipment. He can only equip heavy weapons and Astartes gear. Many of those items are locked deep behind the Drusians’ trading catalog, or they’re only available after you complete tougher encounters later in Act 4. Once you do finally get his gear, though, you can see absurd numbers such as 105% damage reduction, 95% parry, and 80% dodge.

At the start, it’s hard to justify using Ulfar over a well-equipped Argenta or Abelard. But once you invest in him, he becomes the closest thing you’ll have to a true literal tank. The result can be delightfully chaotic—players can get plenty of fun out of having Ulfar force enemies into getting “barrel-stuffed” while he lives up to the Space Marine fantasy and makes many fights feel much easier.

Marcus Chen is a gaming journalist and industry reporter with more than 10 years of experience. He covers releases, announcements, and trends across PC, PlayStation, Xbox, and Nintendo, and keeps a close eye on the indie scene and esports. Previously an editor at several gaming publications, he now writes news, reviews, and breakdowns of major industry moments—from big showcases to updates on popular titles. His work is aimed at players who want a clear, fast read on what happened and why it matters.