Cyberpunk 2077 Surpasses 40 Million Copies Sold as CD Projekt Celebrates

CD Projekt has celebrated a major milestone for Cyberpunk 2077, announcing the game has now cleared the 40 million copies sold mark. The number represents a jump of 5 million from the last sales update the developer shared in November, when the title reached 35 million.

The achievement also underlines just how steep the turnaround has been. Cyberpunk 2077 launched in 2020 to severe backlash, with accusations that the marketing materials shown before release were misleading. The situation got so bad on PlayStation and other consoles that Sony removed the game from the PlayStation Store.

After that rocky debut, CD Projekt spent years improving the experience and rebuilding confidence with its player base. While many fans see the studio’s long repair effort as a win, co-CEO Michał Nowakowski recently suggested CD Projekt still isn’t fully done—describing the company as not having reached a complete “full redemption arc” yet.

In a social media post dated July 3, Nowakowski tied the milestone to the game’s long-term appeal. “40 million copies sold shows the incredible, lasting strength of Cyberpunk 2077 and is a testament to what CD Projekt does best — creating high-quality, immersive stories that keep players returning for years,” he wrote. He added that the sales figure is also “a great foundation for our upcoming projects in this universe,” including the anime Cyberpunk: Edgerunners 2, which is slated to arrive this fall.

CD Projekt’s next steps after 40 million

  1. CD Projekt’s update is not only a nod to Cyberpunk: Edgerunners 2—it also points to an entirely new Cyberpunk follow-up, commonly referred to as Cyberpunk 2.
  2. As of the end of April, development on Cyberpunk 2 reportedly involved 163 staff members.
  3. Details on Cyberpunk 2 remain limited, but Cyberpunk creator Mike Pondsmith offered some insight during the Digital Dragons 2025 conference, when he was asked about how involved he was with what was then known as Project Orion.

Pondsmith on what changed in Orion

Pondsmith said he wasn’t as hands-on this time around as he has been in other stages, but he still reviewed scripts and visited CD Projekt to see what the team was working on. He described walking through different departments and hearing developers discuss new systems and gear, including cyberware, then sharing feedback on how it fits into the broader vision.

He also confirmed that the sequel won’t only reuse the familiar setting of Night City. Instead, the game will feature a brand-new city as well. Pondsmith compared the new location’s vibe to a specific kind of atmosphere, describing it as “like Chicago gone wrong.”

In further remarks about how the team is approaching the new area, Pondsmith explained that he spent time speaking with an environment specialist, who walked him through the intent behind the place in Orion. He noted that there is another city the project visits, while Night City remains part of the experience. Pondsmith said the approach helped him understand the direction the studio is aiming for, emphasizing that it doesn’t come across as Blade Runner-like—it feels more like “Chicago gone wrong.”

Keanu Reeves hopes to return as Johnny Silverhand

  1. In September of the previous year, Keanu Reeves—promoting his film Good Fortune—said he would like to be involved in the Cyberpunk sequel.
  2. When asked if he’d be interested in revisiting his well-known character, Johnny Silverhand, Reeves responded, “Absolutely. I’d love to play Johnny Silverhand again.”
  3. Pondsmith later indicated he found a way to make Reeves’ return feel plausible within the project’s plan, and he told the actor, “contact me.”

For now, players will likely have to wait to see how that idea plays out. CD Projekt is currently focused on The Witcher 4, and Nowakowski has suggested that Cyberpunk 2 may not launch until at least 2030.

How it compares to Witcher 3

Despite Cyberpunk 2077 reaching 40 million, CD Projekt’s earlier flagship still leads in total sales. The Witcher 3: Wild Hunt is reported to be well ahead with 65 million copies sold, and it’s also set to receive a brand-new expansion next year.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at [email protected].

Marcus Chen is a gaming journalist and industry reporter with more than 10 years of experience. He covers releases, announcements, and trends across PC, PlayStation, Xbox, and Nintendo, and keeps a close eye on the indie scene and esports. Previously an editor at several gaming publications, he now writes news, reviews, and breakdowns of major industry moments—from big showcases to updates on popular titles. His work is aimed at players who want a clear, fast read on what happened and why it matters.