September 2026 Game Releases: GTA VI Hype and Top New Launches

With Grand Theft Auto VI looming in the background, September 2026 is shaping up to be a packed month for new releases across multiple genres—action RPGs, co-op platforming, horror, sports, and big-name sequels. Here are the standout launches scheduled for the rest of the year’s busiest stretch, along with the platforms they’re hitting and what each one is aiming to deliver.

September 2026 release window: platforms and dates

Game Platforms Release date
The Blood of Dawnwalker PC, PS5, Xbox Series X/S September 3, 2026
Orbitals Switch 2 September 3, 2026
Onimusha: Way of the Sword PC, PS5, Xbox Series X/S September 4, 2026
NBA 2K27 PC, PS5, Xbox Series X/S, Switch 2 September 4, 2026
Halloween: The Game PC, PS5, Xbox Series X/S September 8, 2026
Hot Wheels: Infinite Rush PC, PS5, Xbox Series X/S, Switch 2 September 10, 2026
Marvel: Wolverine PS5 September 15, 2026
RuneScape: Dragonwilds PC, PS5, Xbox Series X/S September 15, 2026
Fire Emblem: Fortune’s Weave Switch 2 September 17, 2026
Control Resonant PC, PS5, Xbox Series X/S September 24, 2026
Silent Hill: Townfall PC, PS5 September 24, 2026
EA Sports FC 27 PC, PS4, PS5, Xbox One, Xbox Series X/S, Switch, Switch 2 September 25, 2026
Minecraft Dungeons II PC, PS5, Xbox Series X/S, Switch, Switch 2 September 29, 2026

Action RPGs, anime co-op platforming, and soulslike edge

September kicks off with The Blood of Dawnwalker on September 3 for PC, PS5, and Xbox Series X/S. Rebel Wolves’ action RPG is set in a medieval world and follows a half-human, half-vampire protagonist racing to save their family from a grim fate within a month. The pitch leans on branching dialogue and meaningful decision-making that’s designed to let players leave their own mark on the story.

On the same day, Orbitals arrives on Switch 2 as a co-op platformer built around retro anime-inspired cosmic exploration. The focus is on creative puzzles paired with fast, momentum-driven platforming as two “cosmic explorers” search for salvation.

Capcom’s major September play is Onimusha: Way of the Sword, releasing September 4 on PC, PS5, and Xbox Series X/S. The new entry brings Musashi Miyamoto back at the center of a soulslike-style adventure, with players expected to master challenging, dynamic combat against both human-world threats and Japanese Genma demons.

Also landing September 4 is NBA 2K27, available on PC, PS5, Xbox Series X/S, and Switch 2. Visual Concepts’ update is positioned around improvements to MyCareer, MyNBA, and MyTeam, plus an expanded open-world element intended to make this year’s version its most ambitious to date.

Asymmetric horror, open-world toy racing, and a Marvel PS5 mission

October isn’t here yet, but Halloween: The Game is scheduled for September 8 on PC, PS5, and Xbox Series X/S. Illfonic’s take on the franchise puts players in a tense asymmetric setup where a killer controlling Michael Myers hunts survivors through Haddonfield’s quiet suburban streets.

Racing fans get Hot Wheels: Infinite Rush on September 10 for PC, PS5, Xbox Series X/S, and Switch 2. Milestone is aiming to bring Hot Wheels arcade driving into a more ambitious open-world structure, with themed worlds designed to echo the feel of an open-world racer formula.

September 15 brings two headline releases. Marvel: Wolverine launches on PS5 with Insomniac at the helm, following Logan on a mission to protect oppressed mutants in his story’s universe—using his skills in the way he’s best known for: not exactly being pleasant about it. The same day, RuneScape: Dragonwilds reaches version 1.0 on PC, PS5, and Xbox Series X/S after its earlier PC early access period, bringing the open-world survival RPG to consoles alongside its full launch. Set on the continent of Ashenfall, the game centers on collecting resources and equipment to survive its dangers and eventually take on the deadly Dragon Queen.

Switch 2 strategy RPGs and a deep September for long-running franchises

Nintendo’s other major September release is Fire Emblem: Fortune’s Weave, arriving September 17 on Switch 2. Described as a large-scale tactical RPG, it focuses on controlling a group tasked with changing the past to save the future. The announcement emphasizes extensive gameplay depth and a large number of systems to master.

On September 24, Remedy Entertainment returns with Control Resonant on PC, PS5, and Xbox Series X/S, three years after Alan Wake II. This sequel centers on Dylan—Jesse Faden’s corrupted brother—guiding him through a devastated New York while he searches for his missing sister, leaning into supernatural powers and abilities.

Also on September 24, Silent Hill: Townfall lands on PC and PS5. Screen Burn’s upcoming first-person entry sends players to Scotland’s foggy St. Amelia as protagonist Simon attempts to atone for past sins, expanding the series with a new story set for 2026.

Football’s late-September launch and a final September block for co-op dungeon crawling

EA Sports FC 27 is scheduled for September 25 across PC, PS4, PS5, Xbox One, Xbox Series X/S, Switch, and Switch 2. The update highlights improvements to Career, Clubs, Ultimate Team, and overall gameplay, while introducing a new mode called Grounds that brings open-world elements into the football series.

Rounding out the month on September 29 is Minecraft Dungeons II for PC, PS5, Xbox Series X/S, Switch, and Switch 2. Mojang’s action RPG sequel is set within Minecraft’s blocky world and is positioned as a step beyond the original with new levels and locations, additional enemies, a variety of new weapons and items, and upgraded visuals—plus support for both single-player and co-op.

September 2026 is clearly built to keep attention split across platforms, even as Rockstar’s Grand Theft Auto VI is set to dominate later in the year. Next up after this slate will be October’s “can’t miss” lineup.

Marcus Chen is a gaming journalist and industry reporter with more than 10 years of experience. He covers releases, announcements, and trends across PC, PlayStation, Xbox, and Nintendo, and keeps a close eye on the indie scene and esports. Previously an editor at several gaming publications, he now writes news, reviews, and breakdowns of major industry moments—from big showcases to updates on popular titles. His work is aimed at players who want a clear, fast read on what happened and why it matters.