FromSoftware Producer Reveals The Duskbloods Test Beat Elden Ring Nightreign

FromSoftware has been getting an eye-opening response to its upcoming Nintendo Switch 2-exclusive project, The Duskbloods. During a recent interview, producer Yasuhiro Kitao revealed that the studio received more requests to take part in the game’s first network test than it did for Elden Ring Nightreign—a surprising result given how widely that earlier title launched across multiple major platforms.

The Duskbloods network test beat Nightreign for sign-ups

The studio’s first hands-on look at The Duskbloods recently concluded, giving prospective players their first chance to experience what FromSoftware is building. Now, Kitao says the team was “very surprised” by the volume of applications they received for that session.

  1. FromSoftware ran its first network test for The Duskbloods, letting interested players contact the new project.
  2. In interviews following that test, producer Yasuhiro Kitao said the team received more requests to participate than it did for Elden Ring Nightreign.
  3. Kitao also suggested that while the interest levels are strong, it remains possible that Nightreign ultimately ends up with more players in the long run.

Why the result stands out

The main reason this is notable: The Duskbloods is exclusive to Nintendo Switch 2, while Elden Ring Nightreign released on PC, PS5, and Xbox Series. That wider platform availability gives a natural reach advantage to Nightreign, which makes The Duskbloods outperforming it in early test sign-ups feel especially significant.

It also helps address lingering questions about how much interest a FromSoftware title can generate on Nintendo hardware—especially with an exclusivity situation like this. While the developer has previously released games on Nintendo consoles, this is the first time it has done so under the kind of exclusive, platform-specific conditions that The Duskbloods is set to offer.

Early interest doesn’t guarantee final sales

Even with the strong network-test turnout, Kitao’s comments don’t translate into a sales prediction. The hard part is how many of the people who signed up for the test will go on to purchase the final game.

To frame the comparison, earlier figures for Nightreign suggest it had roughly 100,000 participants during its own network testing. Separate reporting indicated the game later reached about 5 million total unit sales. In other words, the buyer count ended up far higher than the testing population.

The Duskbloods could follow a similar pattern—but likely not to the same degree, largely due to platform reach. Nintendo Switch 2 has sold over 23 million units so far, while Nightreign launched across ecosystems spanning hundreds of millions of players between PC, PlayStation 5, and Xbox Series.

Given that installed base difference, expectations for The Duskbloods should be lower than what a multi-platform release can achieve. Still, the discussion frames a meaningful milestone clearly: surpassing one million units would be a very notable outcome for this kind of exclusive title, while getting near or beyond two million would represent a considerable success.

Marcus Chen is a gaming journalist and industry reporter with more than 10 years of experience. He covers releases, announcements, and trends across PC, PlayStation, Xbox, and Nintendo, and keeps a close eye on the indie scene and esports. Previously an editor at several gaming publications, he now writes news, reviews, and breakdowns of major industry moments—from big showcases to updates on popular titles. His work is aimed at players who want a clear, fast read on what happened and why it matters.