Auto fuszerka vs Majster Symulator: Update 1.3 Delights While Majster Stumbles

Two different Polish-90s themed car games are making very different first impressions. While Auto fuszerka keeps expanding with a new major update, Majster Symulator launched with a noticeably rougher start—prompting quick follow-up changes and sparking criticism over performance, bugs, and tone.

Quick facts

  • Auto fuszerka received Update 1.3 less than a month after a previous large patch.
  • Update 1.3 adds Steam achievements, three side missions, new locations/characters (including a police station interior), and workshop/decor customization.
  • One of the new Auto fuszerka characters features voice work by Staszek IGRAszkowski (over 175k subscribers).
  • Majster Symulator released yesterday but sits at 64% positive on Steam at the time of writing.
  • Majster Symulator received a patch addressing some early issues (pause-screen blur, mission blockers for “Montaż” and “Drobna przysługa,” and more).
  • Despite lower ratings, Majster Symulator peaked at 6,629 concurrent players versus Auto fuszerka’s 6,038.

Auto fuszerka gets Update 1.3 with new missions, Steam achievements, and more

Little Dog Games released Update 1.3 for Auto fuszerka, continuing the studio’s rapid cadence of post-launch development. The update targets the game’s Polish 1990s mechanic-sim premise, adding new content and systems without asking players to abandon existing saves.

A notable addition is the first batch of Steam achievements. The developers indicate that, for existing saves, some achievements may be granted automatically if the required conditions were already met. However, they also caution that not every trophy will unlock retroactively.

New side missions and added gameplay gimmicks

Update 1.3 introduces three new side missions, each with characterful, homey naming. One of the featured characters is voiced by Staszek IGRAszkowski, a Polish YouTuber with over 175,000 subscribers.

The new tasks aren’t just more dialogue and car repairs. Little Dog Games also added mechanics tailored to these missions, including the ability to put out fires and catch runaway balloons.

More places to visit, and progression that doesn’t force a reset

Players will also see new characters and locations in the update. During the new objectives, you can even step inside the police station—though not every mission is immediately available, with some requiring you to reach the right stage of the game.

Importantly, the studio stresses that Update 1.3 content can be played on current saves, so there’s no need to start over from scratch.

Workshop upgrades and decorations expand across the whole property

Customization gets a major shake-up as SZROT adds a new workshop improvement: the Tablica Narzędziowa (Tool Board). After purchasing it, the item appears on the garage wall by the entrance and lets players keep frequently used tools in one place.

Decorations also broaden beyond the garage. The update adds new posters that can now decorate not only the garage but also your house and property. Posters can be found during exploration or bought from Kufelek.

Further mission-friendly (and optional) decor includes license plate covers, a disco ball, balloons, and police-themed items such as sirens and a rooster/cockerel. The main menu also gains news panels, while the developers adjust the game’s economy and make a balancing pass on the one-armed bandit.

Update 1.3 also includes bug fixes and adjustments to earlier systems to better align the game with the newly added content.

Modders warned: Update 1.3 may break some modifications

Players who use mods are told to proceed carefully. After installing version 1.3, some mods may cause problems, so the studio recommends temporarily disabling them or updating to the latest versions if mod authors are still supporting their work.

On Steam, Auto fuszerka has more than 3,300 reviews with 95% positive sentiment. Until August 27, the game is discounted to 50.87 zł, down 27%.

Majster Symulator debuts with lower Steam ratings—then gets quick fixes

Gray2RGB’s Majster Symulator launched yesterday, but its reception has been far colder than expected. At the time this was written, it sits at 64% positive reviews on Steam, while Auto fuszerka reportedly reached 92% positive in the early period after its own launch.

Criticism centers on bugs that can derail play, alongside optimization complaints. Some players report noticeable frame-rate drops even on stronger PCs, despite the game having relatively low hardware requirements. Others describe the core gameplay as boring and repetitive, and there are also claims that the final product differs clearly from what trailers showed.

Even so, the game isn’t without supporters. Praise focuses on its absurdist humor and the kind of 1990s Poland-themed atmosphere built on familiar stereotypes from that era.

Early community issues met with a patch

Gray2RGB responded quickly to initial reports by releasing a patch aimed at removing some of the most troublesome problems. The list of changes includes fixing screen blur during paused scenes, potential mission lock-ups in “Montaż” and “Drobna przysługa”, updates to job descriptions, and adjustments to certain language versions.

The patch notes also include a joking line about other things they’d rather not mention.

Lower ratings, but strong concurrency at peak

Interestingly, Majster Symulator has still managed to attract more simultaneous players than Auto fuszerka. In its peak moment, Majster Symulator reached 6,629 concurrent users, while Auto fuszerka recorded a high of 6,038.

Pricing is also part of the story: until August 27, Majster Symulator runs at a 25% discount for 52.49 zł. After that, the price increases to 69.99 zł. There’s also a bundle discount with Thief Simulator, where both games together cost 50.43 zł—less than buying Majster Symulator alone at its base price.

Players can choose Polish subtitles and fully native voice acting.

Marcus Chen is a gaming journalist and industry reporter with more than 10 years of experience. He covers releases, announcements, and trends across PC, PlayStation, Xbox, and Nintendo, and keeps a close eye on the indie scene and esports. Previously an editor at several gaming publications, he now writes news, reviews, and breakdowns of major industry moments—from big showcases to updates on popular titles. His work is aimed at players who want a clear, fast read on what happened and why it matters.