Manor Lords Is Getting a New Slavic Magic Expansion With Cattle Farming

Manor Lords is getting another expansion of its medieval builder-cum-strategy systems. Slavic Magic has announced an upcoming update—starting with a beta release late July—that adds deeper construction options, more active building sites, and a new farm loop centered on cattle.

Key takeaways

  • Slavic Magic has outlined new Manor Lords content, with a beta release planned for late July.
  • New construction types will be split into basic and advanced builds, with advanced work requiring qualified builders.
  • Players will be able to import and raise cows, producing milk and enabling beef if needed.
  • Additional seasonal and production systems are coming, including seasonal work assignments and new factoring storage filters.
  • A new map, Wide Valley, is set to arrive with the update.

Construction gets a new layer: basic vs. advanced

One of the headline changes is how construction is handled. The developers are dividing build options into two categories: basic and advanced structures. Advanced construction will require skilled builders, while those same qualified workers can also place basic structures faster.

Building sites themselves should feel more active as well. The update brings more hand carts to help move materials around faster, and it also adds the option to use oxen with carts to transport multiple logs in a single trip.

More detail on building sites, plus a church expansion

The update also includes an expanded church. Slavic Magic says the development will make the in-game environment look more realistic, while the overall build process will take significantly longer—meaning players can watch workers at work for more of the overall construction timeline.

Alongside that extended pacing, individual stages will include extra visual details such as scaffolding and cranes, and those elements are said to be based on real historical examples.

Cows, winter needs, and new farm production chains

Raising livestock is a major addition. The patch will introduce the ability to import and breed cows. The animals live on pasture to generate milk, and if necessary, cows can also be killed to obtain beef.

To keep the system balanced, pastures won’t appear for free. Instead, they come with a construction cost measured in boards, and that cost scales with the pasture’s size. The update also adds winter shelter for animals and small improvements to how herds behave.

Beyond cows, the update adds a cheese maker workshop that turns milk into cheese. Players will also gain a new crop: oats, which can be eaten directly or processed.

Feeding mechanics are expanding too. The update includes animal feed, and players will need to keep pasture animals fed or risk starvation during winter.

Seasonal management and new content

Micro-management should become easier with seasonal tasks. For each work station, players can set a seasonal assignment, letting them tailor staffing and priorities across the year.

Factories are also getting tools for better organization via new storage filters.

Finally, the update adds a brand-new map called Wide Valley.

Beta timing and full release window

Slavic Magic says the beta version of this update is scheduled to begin at the end of July, with the full release planned to land in-game by the end of August.

Marcus Chen is a gaming journalist and industry reporter with more than 10 years of experience. He covers releases, announcements, and trends across PC, PlayStation, Xbox, and Nintendo, and keeps a close eye on the indie scene and esports. Previously an editor at several gaming publications, he now writes news, reviews, and breakdowns of major industry moments—from big showcases to updates on popular titles. His work is aimed at players who want a clear, fast read on what happened and why it matters.